- Input
- .schem · PNG · JPG · WEBP
- Output
- Server URL · .schem · converted PNG
- Transform
- Color · palette · height
Choose a tool for the job
Find tools by input type and output.
Schematic 上传
上传本地 .schem 文件并生成游戏内加载指令。
Input.schem
OutputServer URL
ManageList/delete
- Uploads the original schematic without conversion.
- Issued keys manage downloads and in-game loading.
建筑模板
将引导 PNG 自动转换为 Minecraft schematic。
InputPNG
Output.schem
OptionSlope map
#ff5a5a → orange_wool
#64ff73 → lime_wool
#c9c9c9 → black_concrete
- Transparent areas and #1e1e1e backgrounds are ignored.
- A single #ff0000 point is treated as the paste origin.
基础设施模板转换
将道床、接触网立柱等基础设施图纸 PNG 转换为立体 schematic,并可结合坡度图进行地形对齐。
InputPNG
Output.schem
ModeRailbed·catenary·tunnel
#20c987 → brown_concrete
#41ffb5 → mud_brick_slab
#41b1ff → tuff_bricks
- Mode-specific Y levels define the section.
- Tunnel interiors are filled with diamond_block.
纹理设计器
将图像量化为方块调色板并生成可用 schematic。
InputPNG·JPG·WEBP
OutputConverted PNG·.schem
MethodNearest palette
#556f34 → grass_block
#e4cfa5 → sand
#8c8c89 → cobblestone
- CIEDE2000 selects the nearest palette color.
- Excluded palette colors are not used.
地形 Schematic
通过颜色地图与高度调色板生成 3D 地形。
InputPNG
Output.schem
BasisY palette
#0a285b → Y21
#df9237 → Y35
#e4f9a4 → Y61
- Color values place grass_block tops and dirt fill.
- The cap option places emerald_block above the terrain surface.
Scape Catalog
Preview Scape vegetation brush groups and schematics in 3D.
InputBrush groups
Output3D preview
MethodVoxel render
- Check schematic composition and in-game commands per brush group.
- Orbit, zoom, and preview 0°/90°/180°/270° placement rotations.
命令构建器
用预设快速生成画刷/替换命令。
InputPreset
OutputCommand
Access仅管理员
- Configures repeated brush/replace combinations.
- Keeps operator command patterns consistent.
Custom Template
Write custom template specs from colors, Y levels, and block mappings.
InputColors·levels
OutputJSON spec
AccessAdmin only
#20c987 → brown_concrete
#c3faff → light_blue_terracotta
#c9c9c9 → black_concrete
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